using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;

[CustomEditor(typeof(DotweenAPI1))]
public class DotweenAPIEditor : Editor
{
    public override void OnInspectorGUI()
    {
        base.OnInspectorGUI();
        var dotweenApi = target as DotweenAPI1;
        if (GUILayout.Button("Transform"))
        {
            dotweenApi.TransformDotween();
        }
    }
}
